/*
 * Copyright (c) 2011-2013, ScalaFX Project
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the ScalaFX Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE SCALAFX PROJECT OR ITS CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
package scalafx

import scalafx.application.JFXApp
import scalafx.application.JFXApp.PrimaryStage
import scalafx.scene.Scene
import scalafx.scene.layout.HBox
import scalafx.scene.paint.Color._
import scene.effect._
import scene.paint.{ Stops, LinearGradient }
import scene.text.Text

object HelloScalaFX extends JFXApp {
  stage = new PrimaryStage {
    title = "ScalaFX Hello World"
    width = 650
    height = 450
    scene = new Scene {
      fill = BLACK
      content = new HBox {
//        padding = Insets(5)
        content = Seq(new Text {
          text = "Scala"
          style = "-fx-font-size: 100pt"
          fill = new LinearGradient(
            endX = 0,
            stops = Stops(PALEGREEN, SEAGREEN))
        }, new Text {
          text = "FX"
          style = "-fx-font-size: 100pt"
          fill = new LinearGradient(
            endX = 0,
            stops = Stops(CYAN, DODGERBLUE))
          effect = new DropShadow {
            color = DODGERBLUE
            radius = 25
            spread = 0.25
          }
        })
        effect = new Reflection {
          fraction = 0.5
          topOffset = -5.0
          bottomOpacity = 0.75
          input = new Lighting {
            light = new Light.Distant {
              elevation = 60
            }
          }
        }
      }
    }
  }
}